The draft program for SCA 2011 is online here. Ke-Sen Huang maintains links to the full set of papers here. Many of the papers involve physical simulation, including:
- Physics-based Character Skinning using Multi-Domain Subspace Deformations
- A Multigrid Fluid Pressure Solver Handling Separating Solid Boundary Conditions
- Mass and Momentum Conservation for Fluid Simulation
- Mathematical Foundation of the Optimization-Based Fluid Animation Method
- A Simple Finite Volume Method for Adaptive Viscous Liquids
- Procedural Modelling of Explosion Phenomena Based on Physical Properties
- Preview-based Sampling for Controlling Gaseous Simulations
- Graph-based Fire Synthesis
- A Particle-based Method for Preserving Fluid Sheets
- A Level-set Method for Skinning Animated Particle Data
- SPH Granular Flow with Friction and Cohesion
- Hybrid Smoothed Particle Hydrodynamics
- Optimization for Sag-Free Simulations
- Robust Real-Time Deformation of Incompressible Surface Meshes
- Asynchronous Integration with Phantom Meshes
- Element-Wise Mixed Implicit-Explicit Integration for Stable Dynamic Simulation of Deformable Objects