Monthly Archives: November 2014

Yarn-Level Simulation of Woven Cloth

Gabriel Cirio, Jorge Lopez-Moreno, David Miraut, Miguel A. Otaduy The large-scale mechanical behavior of woven cloth is determined by the mechanical properties of the yarns, the weave pattern, and frictional contact between yarns. Using standard simulation methods for elastic rod … Continue reading

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Interactive Material Design Using Model Reduction

Hongyi Xu, Yijing Li, Yong Chen, Jernej Barbic We demonstrate an interactive method to create heterogeneous continuous deformable materials on complex three-dimensional meshes. The user specifies displacements and internal elastic forces at a chosen set of mesh vertices. Our system then rapidly solves … Continue reading

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Realistic Biomechanical Simulation and Control of Human Swimming

Weiguang Si, Sung-Hee Lee, Eftychios Sifakis, Demetri Terzopoulos We address the challenging problem of controlling a complex biomechanical model of the human body to synthesize realistic swimming animation. Our human model includes all of the relevant articular bones and muscles, including 103 bones … Continue reading

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Strain Limiting for Clustered Shape Matching

Adam W. Bargteil, Ben Jones In this paper, we advocate explicit symplectic Euler integration and strain limiting in a shape matching simulation framework. The resulting approach resembles not only previous work on shape matching and strain limiting, but also the recently … Continue reading

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Multi-layer skin simulation with adaptive constraints

Pengbo Li, Paul Kry We present an approach for physics based simulation of the wrinkling of multi-layer skin with heterogeneous material properties. Each layer of skin is simulated with an adaptive mesh, with the different layers coupled via constraints that … Continue reading

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