Category Archives: Uncategorized

DiffPhD: A Unified Differentiable Solver for Projective Heterogeneous Materials in Elastodynamics with Contact-Rich GPU-Acceleration

Shih-Yu Lai, Sung-Han Tien, Jui-I Huang, Yen-Chen Tseng, Yi-Ting Chiu, Siyuan Luo, Ziqiu Zeng, Fan Shi, Peter Yichen Chen, Tiantian Liu, Yu-Lun Liu, Bing-Yu Chen Differentiable simulation of soft bodies is a foundation for system identification, trajectory optimization, and Real2Sim … Continue reading →

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Hamiltonian Two-Way Coupling of Nonlinear Waves and 3D Flows

Sinan Wang, Ruicheng Wang, Taiyuan Zhang, Fan Feng, Jinjin He, Yuchen Sun, Zhiqi Li, Bo Zhu Simulating large-scale free-surface water by coupling a localized 3D fluid solver to a cheaper 2D surface model has long faced a mismatch in wave … Continue reading →

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Beyond Kirchhoff-Love: A Volumetric Approach to Thin-Shell Mechanics

Huanyu Chen, Yumeng He, Jernej Barbič We present a thin-shell energy formulation rigorously derived from first volumetric principles of 3D solid mechanics, overcoming limitations of prior methods that rely on geometric heuristics or restrictive assumptions such as those in Kirchhoff-Love … Continue reading →

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A practical partitioner for distributed simulations on sparse dynamic domains using optimal transport

Joel Wretborn, Marcus Schoo, Noh-hoon Lee, Christopher Batty, Alexey Stomakhin This work addresses the challenges of distributing large physics-based simulations often encountered in the visual effects industry. These simulations, based on partial differential equations, model complex phenomena such as free … Continue reading →

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Divisor Dynamics for Surface Fluid Simulation

Rudresh Veerkhare, Hang Yin, Albert Chern We introduce a simulation method for point vortices on surfaces with arbitrary topology. We show that incorporating the dynamics of the harmonic components on a non-simply-connected surface is equivalent to introducing a new fluid … Continue reading →

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Energy-Controllable Time Integration for Elastodynamic Contact

Kevin You, Juntian Zheng, Minchen Li Dynamic simulation of elastic bodies is a longstanding task in engineering and computer graphics. In graphics, numerical integrators like implicit Euler and BDF2 are preferred due to their stability at large time steps, but … Continue reading →

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WorldParticle: Unified World Simulation of Lagrangian Particle Dynamics via Transformer

Caoliwen Wang, Minghao Guo, Siyuan Chen, Heng Zhang, Mengdi Wang, Xingyu Ni, Hanson Sun, Kunyi Wang, Zherong Pan, Kui Wu, Lingjie Liu, Yin Yang, Chenfanfu Jiang, Taku Komura, Wojciech Matusik, Peter Yichen Chen A unified simulator that can model diverse … Continue reading →

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Semi-Implicit Pairwise Descent for Nonlocal Continuum Mechanics

Xukun Luo, Xiao Chen, Yuzhong Guo, Ying Qiao, Wenchen Wang, Xiaowei He We propose Semi-Implicit Pairwise Descent (SIPD), a unified nonlocal pairwise framework for simulating large-scale hyperelastic materials involving complex contact and friction. By reformulating the Finite Element Method (FEM) … Continue reading →

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Efficient Open Boundary Poisson Solves

Xingyu Ni, Jiong Chen†, Siyuan Chen, Caoliwen Wang, Mathieu Desbrun, Taku Komura Poisson equations arise pervasively in computer graphics, yet efficiently solving them on unbounded domains remains a long-standing challenge. Existing approaches attempting to model boundary conditions at infinity either … Continue reading →

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S4R: Scaling for Rigid-Body Interpenetration Resolution

Zhiyang Dou, Ang Zhao, Chen Peng, Minghao Guo, Haixu Wu, Cheng Lin, Yuan Liu, Junfeng Yao, Xiaohu Guo, Wenping Wang, Wojciech Matusik Rigid-body interpenetration frequently occurs in procedurally assembled and generated scenes and must be removed before downstream applications such … Continue reading →

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