Monthly Archives: August 2015

Fully Momentum-Conserving Reduced Deformable Bodies with Collision, Contact, Articulation, and Skinning

Rahul Sheth, Wenlong Lu, Yue Yu, Ronald Fedkiw We propose a novel framework for simulating reduced deformable bodies that fully accounts for linear and angular momentum conservation even in the presence of collision, contact, articulation, and other desirable effects. This was … Continue reading

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A New Sharp-Crease Bending Element for Folding and Wrinkling Surfaces and Volumes

Saket Patkar, Ning Jin, Ronald Fedkiw We present a novel sharp-crease bending element for the folding and wrinkling of surfaces and volumes. Based on a control curve specified by an artist or derived from internal stresses of a simulation, we … Continue reading

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A Perceptual Control Space for Garment Simulation

Leonid Sigal, Moshe Mahler, Spencer Diaz, Kyna McIntosh, Elizabeth Carter, Timothy Richards, Jessica Hodgins We present a perceptual control space for simulation of cloth that works with any physical simulator, treating it as a black box. The perceptual control space … Continue reading

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Data-Driven Finite Elements for Geometry and Material Design

Desai Chen, David I.W. Levin, Shinjiro Sueda, Wojciech Matusik Crafting the behavior of a deformable object is difficult—whether it is a biomechanically accurate character model or a new multimaterial 3D printable design. Getting it right requires constant iteration, performed either … Continue reading

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