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This site is managed by me, Christopher Batty, a CS prof at the University of Waterloo.
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- Christopher Batty
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Software and Companies
- Algoryx Simulation AB
- Blender
- Box2D
- Bullet
- Chipmunk Physics
- CMLabs
- DART toolkit
- Erwin Coumans / Bulletphysics
- FIFTY2 / PreonLab
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- Havok
- Houdini (by SideFX)
- JangaFX (LiquiGen / EmberGen)
- MantaFlow
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- Numerion Software (Carbon)
- NVIDIA Flex
- Open Dynamics Engine
- openSourceVFX.org
- Phoenix FD (Chaos Group)
- Position-Based Dynamics library
- Pulldownit
- RealFlow (NextLimit)
- SCISIM (rigid bodies)
- SOFA Framework
- SPlisHSPlasH – SPH framework
- Syflex
- Vega FEM Library
- Vital Mechanics
- X-Particles (Insydium)
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Monthly Archives: May 2019
Harmonic Triangulations
Marc Alexa We introduce the notion of harmonic triangulations: a harmonic triangulation simultaneously minimizes the Dirichlet energy of all piecewise linear functions. By a famous result of Rippa, Delaunay triangulations are the harmonic triangulations of planar point sets. We prove … Continue reading
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Implicit Untangling: A Robust Solution for Modeling Layered Clothing
Thomas Buffet, Damien Rohmer, Loïc Barthe, Laurence Boissieux, Marie-Paule Cani We propose a robust method for untangling an arbitrary number of cloth layers, possibly exhibiting deep interpenetrations, to a collision-free state, ready for animation. Our method relies on an intermediate, … Continue reading
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Poly-Spline Finite Element Method
Teseo Schneider, Jérémie Dumas, Xifeng Gao, Mario Botsch, Daniele Panozzo, Denis Zorin We introduce an integrated meshing and finite element method pipeline enabling solution of partial differential equations in the volume enclosed by a boundary representation. We construct a hybrid … Continue reading
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Real-Time Fluid Simulation on the Surface of a Sphere
Bowen Yang, William Corse, Jiecong Lu, Joshuah Wolper, Chenfanfu Jiang We present a novel approach for animating incompressible fluids with Eulerian advection-projection solvers on the surface of a sphere by extending the recent work by Hill and Henderson [2016] with … Continue reading
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Efficient and Accurate Collision Response for Elastically Deformable Models
Mickeal Verschoor, Andrei C. Jalba Simulating (elastically) deformable models that can collide with each other and with the environment remains a challenging task. The resulting contact problems can be elegantly approached using Lagrange multipliers to represent the unknown magnitude of … Continue reading
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Deep Fluids: A Generative Network for Parameterized Fluid Simulations
Byungsoo Kim, Vinicius C. Azevedo, Nils Thuerey, Theodore Kim, Markus Gross, Barbara Solenthaler This paper presents a novel generative model to synthesize fluid simulations from a set of reduced parameters. A convolutional neural network is trained on a collection of … Continue reading
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REDMAX: Efficient & Flexible Approach for Articulated Dynamics
Ying Wang, Nicolas J. Weidner, Margaret A. Baxter, Yura Hwang, Danny Kaufman, Shinjiro Sueda It is well known that the dynamics of articulated rigid bodies can be solved in O(n) time using a recursive method, where n is the number … Continue reading
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An Adaptive Variational Finite Difference Framework for Efficient Symmetric Octree Viscosity
Ryan Goldade, Yipeng Wang, Mridul Aanjaneya, Christopher Batty While pressure forces are often the bottleneck in (near-)inviscid fluid simulations, viscosity can impose orders of magnitude greater computational costs at lower Reynolds numbers. We propose an implicit octree finite difference discretization … Continue reading
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Latent-space Dynamics for Reduced Deformable Simulation
Lawson Fulton, Vismay Modi, David Duvenaud, David I. W. Levin, Alec Jacobson We propose the first reduced model simulation framework for deformable solid dynamics using autoencoder neural networks.We provide a data-driven approach to generating nonlinear reduced spaces for deformation dynamics. … Continue reading
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Procedural Tectonic Plates
Y. Cortial, A. Peytavie, E. Galin, E. Guérin We present a procedural method for authoring synthetic tectonic planets. Instead of relying on computationally demanding physically-based simulations, we capture the fundamental phenomena into a procedural method that faithfully reproduces large-scale planetary … Continue reading
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