Monthly Archives: January 2012

Eurographics 2012

There are some Eurographics 2012 papers on physics-based animation topics… Explicit Mesh Surfaces for Particle Based Fluids Super-Clothoids Data-Driven Estimation of Cloth Simulation Models Computational Design of Rubber Balloons STAR reports: Interactive Simulation of Rigid Body Dynamics in Computer Graphics

Posted in Uncategorized | 1 Comment

Explicit Mesh Surfaces for Particle Based Fluids

Jihun Yu, Chris Wojtan, Greg Turk, Chee Yap We introduce the idea of using an explicit triangle mesh to track the air/fluid interface in a smoothed particle hydrodynamics (SPH) simulator. Once an initial surface mesh is created, this mesh is … Continue reading

Posted in Uncategorized | Comments Off on Explicit Mesh Surfaces for Particle Based Fluids

Multi-FLIP for Energetic Two-Phase Fluid Simulation

Landon Boyd, Robert Bridson Physically-based liquid animations often ignore the influence of air, giving up interesting behaviour. We present a new method which treats both air and liquid as incompressible, more accurately reproducing the reality observed at scales relevant to computer … Continue reading

Posted in Uncategorized | Comments Off on Multi-FLIP for Energetic Two-Phase Fluid Simulation

PhD Theses

Efficient Computational Methods for Phyically-Based Simulation – Bernhard Thomaszewski, Tuebingen Practical Methods for Simulation of Compressible Flow and Structure Interactions – Nipun Kwatra, Stanford Coupled Simulation of Deformable Solids, Rigid Bodies, and Fluids – Craig Schroeder, Stanford Strand-Based Musculotendon Simulation … Continue reading

Posted in Uncategorized | Comments Off on PhD Theses