Monthly Archives: September 2017

A Hyperbolic Geometric Flow for Evolving Films and Foams

Sadashige Ishida, Masafumi Yamamoto, Ryoichi Ando, Toshiya Hachisuka Simulating the behavior of soap films and foams is a challenging task. A direct numerical simulation of films and foams via the Navier-Stokes equations is still computationally too expensive. We propose an … Continue reading

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An Adaptive Generalized Interpolation Material Point Method for Simulating Elastoplastic Materials

Ming Gao, Andre Pradhana Tampubulon, Chenfanfu Jiang, Eftychios Sifakis We present an adaptive Generalized Interpolation Material Point (GIMP) method for simulating elastoplastic materials. Our approach allows adaptive refining and coarsening of different regions of the material, leading to an efficient MPM … Continue reading

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Physically-Based Droplet Interaction

Richard Jones, Richard Southern In this paper we present a physically-based model for simulating realistic interactions between liquid droplets in an efficient manner. Our particle-based system recreates the coalescence, separation and fragmentation interactions that occur between colliding liquid droplets and … Continue reading

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Interactive Wood Combustion for Botanical Tree Models

Sören Pirk, Michał Jarząbek, Torsten Hädrich, Dominik L. Michels, Wojciech Palubicki We present a novel method for the combustion of botanical tree models. Tree models are represented as connected particles for the branching structure and a polygonal surface mesh for … Continue reading

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Conformation Constraints for Efficient Viscoelastic Fluid Simulation

Hector Barreiro, Ignacio Garcia-Fernandez, Ivan Alduan, Miguel A. Otaduy The simulation of high viscoelasticity poses important computational challenges. One is the difficulty to robustly measure strain and its derivatives in a medium without permanent structure. Another is the high stiffness … Continue reading

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SIGGRAPH Asia 2017

Conformation Constraints for Efficient Viscoelastic Fluid Simulation An Adaptive Generalized Interpolation Material Point Method for Simulating Elastostatic Materials Interactive Wood Combustion for Botanical Tree Models A Hyperbolic Geometric Flow for Evolving Films and Foams A Unified Particle System Framework for … Continue reading

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