Monthly Archives: July 2020

Phong Deformation: A better C0 interpolant for embedded deformation

Doug L. James Physics-based simulations of deforming tetrahedral meshes are widely used to animate detailed embedded geometry. Unfortunately most practitioners still use linear interpolation (or other low-order schemes) on tetrahedra, which can produce undesirable visual artifacts, e.g., faceting and shading … Continue reading

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AnisoMPM: Animating Anisotropic Damage Mechanics

Joshuah Wolper, Yunuo Chen, Minchen Li, Yu Fang, Ziyin Qu, Jiecong Lu, Meggie Cheng, Chenfanfu Jiang Dynamic fracture surrounds us in our day-to-day lives, but animating this phenomenon is notoriously difficult and only further complicated by anisotropic materials—those with underlying … Continue reading

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Implicit Frictional Boundary Handling for SPH

Jan Bender, Tassilo Kugelstadt, Marcel Weiler, Dan Koschier In this paper, we present a novel method for the robust handling of static and dynamic rigid boundaries in Smoothed Particle Hydrodynamics (SPH) simulations. We build upon the ideas of the density … Continue reading

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