Monthly Archives: March 2022

Eurographics 2022

A-ULMPM: An Arbitrary Updated Lagrangian Material Point Method for Efficient Simulation of Solids and Fluids Coupling 3D Liquid with Simulation with 2D Wave Propagation for Large Scale Water Surface Animation using the Equivalent Sources Method Fast and Exact Root Parity … Continue reading

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A Deep Emulator for Secondary Motion of 3D Characters

Mianlun Zheng, Yi Zhou, Duygu Ceylan, Jernej Barbič Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary … Continue reading

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