Monthly Archives: December 2020

CUDA Deformers for Model Reduction

Bohan Wang, Jernej Barbič Real-time deformable object simulation is important in interactive applications such as games and virtual reality. One common approach to achieve speed is to employ model reduction, a technique whereby the equations of motion of a deformable … Continue reading

Posted in Uncategorized | Comments Off on CUDA Deformers for Model Reduction

Adjustable Constrained Soft-Tissue Dynamics

Bohan Wang, Mianlun Zheng, Jernej Barbič Physically based simulation is often combined with geometric mesh animation to add realistic soft-body dynamics to virtual characters. This is commonly done using constraint-based simulation whereby a soft-tissue simulation is constrained to geometric animation … Continue reading

Posted in Uncategorized | Comments Off on Adjustable Constrained Soft-Tissue Dynamics