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Physics-Based Animation

The science of simulating physics for human visual consumption.

Eurographics 2015

Physics-based animation papers at Eurographics 2015:

  • A Dimension-reduced Pressure Solver for Liquid Simulations
  • Implicit Formulation for SPH-based Viscous Fluids
  • Scalable Partitioning for Parallel Position Based Dynamics
  • A Cut-Cell Geometric Multigrid Poisson Solver for Fluid Simulation
  • Real-Time Subspace Integration for Example-Based Elastic Material
Author christopherbattyPosted on February 4, 2015March 24, 2015Categories Uncategorized

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