- Vivace: a Practical Gauss-Seidel Method for Stable Soft Body Dynamics
- High-Resolution Interaction with Corotational Coarsening Models
- Descent Methods for Elastic Body Simulation on the GPU
- Reconstructing Personalized Anatomical Models for Physics-based Body Animation
- SMASH: Data-driven Authoring of Physically Valid Collisions
- Eulerian Solid-Fluid Coupling
- A scalable Schur-complement fluids solver for heterogeneous compute platforms
- Dispersion Kernels for Water Wave Simulation