- Conformation Constraints for Efficient Viscoelastic Fluid Simulation
- An Adaptive Generalized Interpolation Material Point Method for Simulating Elastostatic Materials
- Interactive Wood Combustion for Botanical Tree Models
- A Hyperbolic Geometric Flow for Evolving Films and Foams
- A Unified Particle System Framework for Multi-Phase, Multi-Material Visual Simulations
- A Polynomial Particle-In-Cell Method
- Planar Interpolation with Extreme Deformation, Topology Change and Dynamics