- Fast Simulation of Deformable Characters with Articulated Skeletons in Projective Dynamics
- VIPER: Volume Invariant Position-based Elastic Rods
- A Unified Simplicial Model for Mixed-Dimensional and Non-Manifold Deformable Elastic Objects
- Small Steps in Physics Simulation
- Building Accurate Physics-based Face Models from Data
- A Robust Volume Conserving Method for Character-Water Interaction
- An Efficient Geometric Multigrid Solver for Viscous Liquids
- A Second-Order Advection-Reflection Solver
- A Hybrid Material Point Method for Frictional Contact with Diverse Materials
- Simulation and Visualization of Ductile Fracture with the Material Point Method
- EigenFit for Consistent Elastodynamic Simulation Across Mesh Resolution
- Subspace Neural Physics: Fast Data-Driven Interactive Simulation
- A Multi-Pass GAN for Fluid Flow Super-Resolution
- Fluid Simulation with Adaptive Staggered Power Particles on GPUs (TVCG)
- Flexible Use of Temporal and Spatial Reasoning for Fast and Scalable CPU Broad Phase Collision Detection using KD-Trees (CGF)