All the SCA papers , physics-related and otherwise, along with their presentation videos, are on the SCA conference site. (Below I try to link to author pages, as usual.)
- Distant Collision Response in Rigid Body Simulations
- A Bending Model for Nodal Discretizations of Yarn-Level Cloth
- A Hybrid Lagrangian/Eulerian Collocated Velocity Advection and Projection Method for Fluid Simulation
- Linear Time Stable PD Controllers for Physics-based Character Animation
- A Finite Element Formulation of Baraff-Witkin Cloth
- Efficient 2D Simulation on Moving 3D Surfaces
- Particle-based Liquid Control using Animation Templates
- Primal/Dual Descent Methods for Dynamics
- Detailed Rigid Body Simulation with Extended Position Based Dynamics
- Higher-Order Time Integration for Deformable Solids
- Fully Convolutional Graph Neural Networks for Parametric Virtual Try-On
- Latent Space Subdivision: Stable and Controllable Time Predictions for Fluid Flow
- Making Procedural Water Waves Boundary-aware
- A Pixel-Based Framework for Data-Driven Clothing
- Cloth and Skin Deformation with a Triangle Mesh Based CNN
- Effective time step restrictions for explicit MPM simulation
- A Divergence Free Mixture Model for Multiphase Fluids
Invited presentations (Journal papers):
- The Matchstick Model for Anisotropic Friction Cones (CGF)
- Implicit Density Projection for Volume Conserving Liquids (TVCG)
- Turbulent Details Simulation for SPH Fluids via Vorticity Refinement (CGF)