- Lightning-Fast Method of Fundamental Solutions
- Kinetic Simulation of Turbulent Multifluid Flows
- Velocity-based Monte Carlo Fluids
- Neural Monte Carlo Fluid Simulation
- Going with the Flow
- VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality
- Differentiable solver for time-dependent deformation problems with contact
- Real-time Wing Deformation Simulation for Flying Insects
- Cyclogenesis: Simulating Hurricanes and Tornadoes
- Scintilla: Simulating Combustible Vegetation for Wildfires
- GIPC: Fast and stable Gauss-Newton optimization of IPC barrier energy
- Vertex Block Descent
- Primal-Dual Non-Smooth Friction for Rigid Body Animation
- Multi-Material Mesh-Based Surface Tracking with Implicit Topology Changes
- Modelling a Feather as a Strongly Anisotropic Elastic Shell
- Differentiable Voronoi Diagrams for Simulation of Cell-based Mechanical Systems
- Efficient Debris-flow Simulation for Steep Terrain Erosion
- An Induce-on-Boundary Magnetostatic Solver for Grid-based Ferrofluids
- A Vortex Particle-on-mesh Method for Soap Film Simulation
- Real-time Physically Guided Hair Interpolation
- Proxy Asset Generation for Cloth Simulation in Games
- A Dynamic Duo of Finite Elements and Material Points
- Lagrangian Covector Fluid With Free Surface
- Fluid Control With Laplacian Eigenfunctions
- Implicit Surface Tension for SPH Fluid Simulation
- A Dual-Particle Approach for Incompressible SPH Fluids
- Eulerian-Lagrangian Fluid Simulation on Particle Flow Maps
- A Framework for Solving Parabolic Partial Differential Equations on Discrete Domains
- MERCI: Mixed curvature-based elements for computing equilibria of thin elastic ribbons
- Neural-assisted Homogenization of Yarn-level Cloth
- ContourCraft: Learning to Resolve Intersections in Neural Multi-garment Simulations
- Progressive Dynamics for Cloth and Shell Animation
- Super-resolution Cloth Animation With Spatial and Temporal Coherence
- Position-based Nonlinear Gauss-Seidel for Quasistatic Hyperelasticity
- Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton
- Simplicits: Mesh-free, Geometry-agnostic Elastic Simulation
- Efficient Position-based Deformable Colon Modeling for Endoscopic Procedures Simulation
- A Neural Network Model for Efficient Musculoskeletal-driven Skin Deformation
- Preconditioned Nonlinear Conjugate Gradient Method for Real-time Interior-point Hyperelasticity
- Contact Detection Between Curved Fibres: High Order Makes a Difference