Monthly Archives: May 2012

Discrete Viscous Sheets

Christopher Batty, Andres Uribe, Basile Audoly, Eitan Grinspun We present the first reduced-dimensional technique to simulate the dynamics of thin sheets of viscous incompressible liquid in three dimensions. Beginning from a discrete Lagrangian model for elastic thin shells, we apply … Continue reading

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PolyDepth: Real-Time Penetration Depth Computation using Iterative Contact-Space Projection

Changsoo Je, Min Tang, Youngeun Lee, Minkyoung Lee, Young J. Kim We present a real-time algorithm that finds the Penetration Depth (PD) between general polygonal models based on iterative and local optimization techniques. Given an in-collision configuration of an object … Continue reading

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Stress Relief: Improving Structural Strength of 3D Printable Objects

Ondrej Stava, Juraj Vanek, Bedrich Benes, Nathan Carr, Radomir Mech 3D printing is a rapidly maturing area that has shown great progress over the past couple of years. It is now possible to produce 3D printed objects with exceptionally high fidelity and precision. However, … Continue reading

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Underwater Rigid Body Dynamics

Steffen Weissman, Ulrich Pinkall We show that the motion of rigid bodies under water can be realistically simulated by replacing the usual inertia tensor and scalar mass by the so-called Kirchhoff tensor. This allows us to model fluid-body interaction without … Continue reading

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Lagrangian Vortex Sheets for Animating Fluids

Tobias Pfaff, Nils Thuerey, Markus Gross Buoyant turbulent smoke plumes with a sharp smoke-air interface, such as volcanic plumes, are notoriously hard to simulate. The surface clearly shows small-scale turbulent structures which are costly to resolve. In addition, the turbulence … Continue reading

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Ghost SPH for Animating Water

Hagit Schechter, Robert Bridson We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from a spurious numerical surface tension artifact or drift away from … Continue reading

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