Category Archives: Uncategorized

Fluid Simulation on Vortex Particle Flow Maps

Sinan Wang, Junwei Zhou, Fan Feng, Zhiqi Li, Yuchen Sun, Duowen Chen, Greg Turk, Bo Zhu We propose the Vortex Particle Flow Map (VPFM) method to simulate incompressible flow with complex vortical evolution in the presence of dynamic solid boundaries. … Continue reading

Posted in Uncategorized | Comments Off on Fluid Simulation on Vortex Particle Flow Maps

Variational Elastodynamic Simulation

Leticia Mattos Da Silva, Silvia Sellán, Natalia Pacheco-Tallaj, Justin Solomon Numerical schemes for time integration are the cornerstone of dynamical simulations for deformable solids. The most popular time integrators for isotropic distortion energies rely on nonlinear root-finding solvers, most prominently, … Continue reading

Posted in Uncategorized | Comments Off on Variational Elastodynamic Simulation

Cirrus: Adaptive Hybrid Particle-Grid Flow Maps on GPU

Mengdi Wang, Fan Feng, Junlin Li, Bo Zhu We propose the adaptive hybrid particle-grid flow map method, a novel flow-map approach that leverages Lagrangian particles to simultaneously transport impulse and guide grid adaptation, introducing a fully adaptive flow map-based fluid … Continue reading

Posted in Uncategorized | Comments Off on Cirrus: Adaptive Hybrid Particle-Grid Flow Maps on GPU

Geometric Contact Potential

Zizhou Huang, Max Paik, Zachary Ferguson, Daniele Panozzo, Denis Zorin Barrier potentials gained popularity as a means for robust contact handling in physical modeling and for modeling self-avoiding shapes. The key to the success of these approaches is adherence to … Continue reading

Posted in Uncategorized | Comments Off on Geometric Contact Potential

Adaptive Phase-Field-FLIP for Very Large Scale Two-Phase Fluid Simulation

Bernhard Braun, Jan Bender, Nils Thuerey Capturing the visually compelling features of large-scale water phenomena,such as the spray clouds of crashing waves, stormy seas, or waterfalls, involves simulating not only the water but also the motion of the air interacting … Continue reading

Posted in Uncategorized | Comments Off on Adaptive Phase-Field-FLIP for Very Large Scale Two-Phase Fluid Simulation

Putting Rigid Bodies to Rest

Hossein Baktash, Nicholas Sharp, Qingnan Zhou, Keenan Crane, Alec Jacobson This paper explores the analysis and design of the resting configurations of a rigid body, without the use of physical simulation. In particular, given a rigid body in ℝ³, we … Continue reading

Posted in Uncategorized | Comments Off on Putting Rigid Bodies to Rest

Painless Differentiable Rotation Dynamics

Magí Romanyà Serrasolsas, Juan J. Casafranca, Miguel A. Otaduy We propose the formulation of forward and differentiable rigid-body dynamics using Lie-algebra rotation derivatives. In particular, we show how this approach can easily be applied to incremental-potential formulations of forward dymamics, … Continue reading

Posted in Uncategorized | Comments Off on Painless Differentiable Rotation Dynamics

Arc Blanc: a real time ocean simulation framework

David Algis, Bérenger Bramas, Emmanuelle Darles, Lilian Aveneau The oceans cover the vast majority of the Earth. Therefore, their simulation has many scientific, industrial and military interests, including computer graphics domain. By fully exploiting the multi-threading power of GPU and … Continue reading

Posted in Uncategorized | Comments Off on Arc Blanc: a real time ocean simulation framework

Thunderscapes: Simulating the Dynamics of Mesoscale Convective System

Tianchen Hao, Jinxian Pan, Yangcheng Xiang, Xiangda Shen, Xinsheng Li, Yanci Zhang A Mesoscale Convective System (MCS) is a collection of thunderstorms operating as a unified system, showcasing nature’s untamed power. They represent a phenomenon widely referenced in both the … Continue reading

Posted in Uncategorized | Comments Off on Thunderscapes: Simulating the Dynamics of Mesoscale Convective System

A Robust and Generalized Gauss-Seidel Solver for Physically-Correct Simultaneous Collisions

Huanbo Zhou, Zhenyu Xu, Xijun Liu, Xinyu Zhang Simulating multi-object collisions in real-time environments remains a significant challenge, particularly when handling simultaneous collisions in a physically accurate manner. Traditional Gauss-Seidel solvers, widely employed in physics engines, often fail to preserve … Continue reading

Posted in Uncategorized | Comments Off on A Robust and Generalized Gauss-Seidel Solver for Physically-Correct Simultaneous Collisions