The program for VRIPHYS 2011 is up, which includes the following physics-related papers:
- Simulating inextensible cloth using locking-free triangle meshes
- Adding physics to animated characters using oriented particles
- Focused ultrasound – Efficient GPU simulation methods for therapy planning
- Time adaptive approximate SPH
- Real-time simulation of stiff threads using large timesteps
- Interactive high-resolution boundary surfaces for deformable bodies with changing topology
- SPH based shallow water simulation
- Precomputed shape database for real-time physically-based simulation
- XML3D Physics: Declarative physics simulation for the web