Author Archives: christopherbatty

Closing Trajectories: Equation-Free Cyclic Animation via Koopman Surrogates

Shixun Huang, Siyuan Chen, Yue Chang, Zhecheng Wang, Peter Yichen Chen Cyclic animation is widely used in computer graphics and interactive content. It supports seamless playback in games, VR, and interactive simulation, where short clips must repeat smoothly over long … Continue reading

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Dynamic Wrinkling on Coarsely-Meshed Cloth

Rupesh Kumar, Sabhya Khurana, Rahul Narain We present a technique for simulating detailed cloth dynamics on coarse meshes at interactive rates, by coupling the base mesh simulation with dynamic wrinkles in a physically consistent manner. Building on the wrinkle parameterization … Continue reading

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SCA 2026

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DIQ-MPM: Dual Interface Quadrature MPM for Simulating Large Deformation and Fluid-Solid Coupling

Kangrui Zhang, Ruihong Cen, Siyan Zhu, Ruoyan Chen, Bo Ren We present DIQ-MPM, a novel monolithic two-way coupling framework for simulating interactions between solids modeled with the total Lagrangian formulation and Eulerian incompressible fluids using the Material Point Method (MPM). … Continue reading

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Mixed Material Point Methods for Stiff Elastoplasticity

Gilles Daviet We present a family of mixed Material Point Methods well suited to CFL-rate simulation of stiff elastoviscoplastic materials, up to the incompressible limit. Our work builds on the mixed discretization from Daviet and Bertails-Descoubes [2016a] and extends it … Continue reading

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Boundary-aware Neural Model Reduction for PDEs

Li Liao, Pengfei Shen, Yifan Peng Eigenanalysis of partial differential operators is central to reduced-order physical simulation, but neural shape-space eigenanalysis has largely been limited to natural Neumann boundary conditions. This prevents direct control over supports, openings, heat-exchange boundaries, and … Continue reading

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Surface chamfering for robust tetrahedral meshing

Lorenzo Diazzi, Jiacheng Dai, Daniele Panozzo, Marco Attene We present an algorithm that produces high quality tetrahedral meshes conforming with input polyhedra. Our meshing algorithm is based on Ruppert’s Delaunay refinement where convergence is guaranteed thanks to a novel chamfering … Continue reading

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Physics-inspired procedural texturing of extremely deformable surfaces

Aleksei Kalinov, Mickaël Ly, Christian Hafner, Chris Wojtan The appearance of simulated natural phenomena heavily depends on the way surfaces are textured. However, applying texture maps to dynamic deformable surfaces presents a significant challenge, due to ever-shifting differences in length … Continue reading

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Floating-Point Robustness in Parametric Surface Continuous Collision Detection: From Algorithm to Benchmarking

Xuwen Chen, Junyu Wang, Cheng Yu, Xingyu Ni, Meng Zhang, Bin Wang, Mengyu Chu, Baoquan Chen Continuous Collision Detection is essential in simulation and modeling for accurately identifying object collisions. While robust CCD techniques have matured for triangle meshes, ensuring … Continue reading

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Fast Sparse Matrix Permutation for Mesh-Based Direct Solvers

Behrooz Zarebavani, Ahmed H. Mahmoud, Ana Dodik, Changcheng Yuan, Serban D. Porumbescu, John D. Owens, Maryam Mehri Dehnavi, Justin Solomon We present a fast sparse matrix permutation algorithm tailored to linear systems arising from triangle meshes. Our approach produces nested-dissection-style … Continue reading

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